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Eldiad: My First Conlang


Caution: This page is best viewed on a desktop device due to the size and structure of the tables.

Information

Eldiad is an unfinished conlang inspired by various Western- and Northern-European languages.

It’s worth noting that Eldiad was created before I started my linguistics studies at university.
The project was built purely from online resources and about 1.5 weeks of independent research.

While unfinished, you can check out the documentation — though it’s more of a working file than formal documentation.


Features

Sound Inventory

Eldiad has a partially developed sound system, based on the International Phonetic Alphabet (IPA), with a chart linking IPA to Eldiad’s orthography.

Tip: Click on a sound to open a Wikipedia page where you can hear it.

Consonants

(Bi)labialDentalAlveolar-CentralAlveolar-LateralRetroflexPost-alveolarVelarUvularGlottal
Stopp, bt, dk
Fricativef, vs, zʑɣh
Affricativeɕ
Nasalmnŋ
Liquid*ljwʀ
  • *The label “liquid” is used here informally to simplify categories.

Vowels

Front-UnroundedFront-RoundedCentral-UnroundedCentral-RoundedBack-UnroundedBack-Rounded
Closei, i:yu, u:
Mide, ɛ(:)ø, œo, o:
Opena, a:ɑ
  • Diphthong ɛj can also appear in certain words but isn’t placed in the main chart.

Syntax

Eldiad follows a verb–subject–object structure with optional adjectives ([V(A)S(A)O]). This order is rare, used by only about 9% of natural languages (e.g. Classical Arabic, Biblical Hebrew, Celtic languages).

Verb(Adjective)Subject(Adjective)Object
seesbig(the) personbig(the) animal
seheura-e’jbra’achju peuribra’achju dacha
  • “ju” is the only article in Eldiad.

Grammar

Tenses

Eldiad uses five tenses, all formed by suffixation.

TenseIPA SuffixWritten SuffixExample
Infinitive(base)(base)lo’f
Present+ êj+ e’jlo’f-e’j
Close Past+ sôa+ so’alo’f-so’a
Far Past+ jø+ jeulo’f-jeu
Future+ ɣô+ cho’lo’f-cho’

Plurality

Plural is formed simply by adding the suffix -ra.

WordSuffixPlural
dacha-radacha-ra
animal-sanimals

Work in Progress (?)

Status: Currently Discontinued

This was my first attempt at creating a constructed language — more of an experiment than a complete system. Since then, I’ve begun studying linguistics more formally. Who knows? Maybe I’ll return to conlanging with new insights.


Possible Future Changes

Lore

Adding narrative context brings a conlang to life. One idea: long vowels in Eldiad may derive from an earlier Proto-Language, tentatively named Andetísian, which evolved into modern Eldiad.

Vocabulary

Currently, Eldiad has only about 18 words. Expanding the lexicon would enable real sentence formation.

Grammar

I appreciate the current simplicity, but I might consider adding more grammatical constructions later.


Sharecode: https://myrdin.cx/projects/eldiad